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This is kinda a new take at Borderlands 2 farming where I farm legendaries at a low level on my first playthrough with Axton. The way I want to try and set this apart from the other legendary guides is that it will be done in the Normal Mode to make it harder on the player and maybe more interesting! THe only downfall is that the weapons will probably become not as useful very quickly xD Oh well, totally worth and fun!! Now in this video, episode 1, we farm Doc Mercy for the Infinity Pistol! Borderlands 2 is an action role-playing first-person shooter video game, developed by Gearbox Software and published by 2K Games on September 18, 2012. It is the second game in the Borderlands series and the sequel to 2009's Borderlands. The game was released for the Microsoft Windows, PlayStation 3, Xbox 360 and OS X platforms. It was ported to the PlayStation Vita on May 13, 2014, and released for Linux on September 30, 2014.[1] As with the first game, Borderlands 2 allows players to complete a campaign consisting of central quests and optional side-missions as one of four treasure seekers, "Vault Hunters", on the planet Pandora. Key gameplay features from the original game, such as online collaborative campaign gameplay; randomly generated loot, such as weapons and shields; and character-building elements commonly found in role-playing video games are in Borderlands 2. The game was well received by critics and was a financial success, selling 8.5 million copies. Downloadable content for the game has been released, including new characters and storylines. The Game of the Year Edition of the game was released in October 8, 2013 in the U.S. and October 11 internationally, including all the previous downloadable and upgrade packs except for the new campaign.[3][4][5] A PlayStation Vita version was released in May 2014, and was developed by Iron Galaxy Studios in collaboration with Gearbox.[6] PlayStation 4 and Xbox One ports of Borderlands 2 and its DLC were released as part of Borderlands: The Handsome Collection on March 24, 2015.[7] It was announced by Randy Pitchford, Gearbox CEO, that the game sold over 12 millions units by March 2015 on all platforms.